I am a media artist/director working with image and interaction. My central tool is computer vision and interactive storytelling and I am interested in how machines shape social relations. My artworks generate new narrative interactions between people, in which I explore the possibilities of human-machine-human collaboration. Scientific research on perception, vision and machine learning/artificial intelligence inspires me, as well as everyday observations about human life in the age of machines.

Contact me at hanna@fantomatico.org


By | Project | No Comments

New production, Ancestors has started taking shape this autumn –  we are generating visual simulations of future human generations from audience members. Ancestors is continuation for Captured (2021), diving deeper in the narrative potential of digital doubles.

Presented at VRDays, IFFR and IDFA

Ancestors PitchDeck_promotion.ppt - Compatibility Mode - PowerPoint 05_12_2022 15.41.38

Captured on tour

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Captured_crowdsim_4Silbersalz – International Science & Media Festival, 2021, Halle, Germany
BFI London Film Festival, 2021
International Film Festival Rotterdam 2022
Hacking Identity – Dancing Diversity, ZKM/Esch2022, Luxembourg
CPH:DOX Interactive 2022, Copenhagen
Xtended/Eye Filmmuseum, Amsterdam
Beyond Reality, BIFAN 2022, Bucheon
FILE Sao Paolo 2023, Interactive Singularities
NOVA Bienal de Arte e Tecnologia 2023, Museum of Tomorrow, Rio de Janeiro
STRP 2024, Eindhoven

LIFT 2019

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Keynote at LIFT Helsinki, 24th of October, Kaapelitehdas, Helsinki

Captured – Storytelling with digital doubles

Currently many apps allow people to create a virtual likeness from themselves for fun social media purposes, but can digital double became an agent in a narrative simulation? Captured explores digital doubles as actors in a collective scenario depicting social injustice.

Captured is an immersive experience, which captures your face and creates a new identity for you in a collective scenario taking place in virtual world. Captured enables people to step into virtual world as a digital double, making them actors and spectators in the same time. The doubles participate in a simulation depicting an unsettling cyclical performance of social humiliation, each taking different roles in the so-called bullying triangle, consisting the bully, the target or the bystander.

> CV

Texts :

Prickar inspirerade av en utrutat folk by Helen Korpak
Solo show review in Hufvudstadsbladet

Historic by Richard Cork
in the book Sculpture Shock : Site Specific Interventions in Subterranean, Ambulatory and Historic Context

Hanna Haaslahti by Maria Hirvi-Ijäs
in the book 22 Ways – On Artistic Thinking in Finnish Contemporary Art

What´s your shadow up to by Matti Pentikäinen
in Framer magazine

Discussion with Paula Toppila
in Phenomena, exhibition catalogue, Pori Art Museum

Tila, aika ja muistin politiikka by Lars Saari
Exhibition review in Turun Sanomat